program Tutorial4;
@use "Screen"
@use "Text"
@use "Memory"
@use "Input"
@use "Font"

//@exportblackwhite "images/font1.flf" "images/font1.bin" 0 0 128 16
@export "images/font1.flf" "images/font1.bin" 256


 var
	v, i: byte;
	font: incbin("images/font1.bin");
	text1 : string="HI THERE!";

		
begin
	Memory::DisableInterrupts();
	Screen::SetMode(1);	
	Screen::Cls(1);
	
	Font::Draw8x8Font(#font, #text1,0,0);
	loop();
end.